jump to environments & props
I really like doing character design! I can match styles, though my strongest area is a stylization with relatively realistic proportions- think Disney renaissance. I love to focus on expressive and distinct faces and silhouettes.
A personal indie game dev project, meant to work well as portfolio expansion material. Here's some final designs, and some process art.
process for the captain, Nico Tala
Fanart design for the podcast Neoscum, process included. Beginning with a mood board
Then working out the specifics of his face- I knew already what the broad strokes I wanted were, time to narrow it down
And a final look!